Asset

Item. Clothing. Footwear.

Cost: 2.

Survivor
Health: 2. Sanity: –.

Limit 1 Footwear per investigator.

When an investigator at your location draws a non-peril Hazard treachery, you may draw it instead.

When you would be dealt damage and/or horror by a Hazard treachery, exhaust Work Boots: Reduced the damage or horror dealt by 1.

Unknown
Keith's Custom Player Cards #91.
Work Boots

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