Dexter Drake
The Magician
Investigator
Sorcerer. Veteran.
Mystic
- 5
- 2
- 3
- 2
Health: 6.
Sanity: 8.
During your turn, discard an asset you control: Play an asset with a different title from your hand, reducing its cost by 1. (Limit once per round.)
effect: +2. You may return an asset from your play area to your hand. Then, draw 1 card.
"Do you want to see true magic?"
Tony Foti
The Innsmouth Conspiracy #4.
Dexter Drake - Back
Investigator
Deck Size: 30.
Deckbuilding Options: Mystic cards () level 0-5, Rogue cards () level 0-2, Neutral cards level 0-5.
Deckbuilding Requirements (do not count toward deck size): Showmanship, Occult Scraps, 1 random basic weakness.
Dexter Drake returned from the Great War to become a successful magician, enthralling audiences with his elaborate illusions and cunning stage tricks. Despite his meteoric success, Dexter longed to discover true magic. He was intrigued by the burnt and torn scraps of occult writing he had found during the war - fragments of the infamous Necronomicon. Dexter used his wealth to search for the truth about this ancient lore, and what he found horrified him. He knows that he may well be the only person with the ability to stop evil from swallowing the entire world.
Investigator Cards
- Showmanship (The Innsmouth Conspiracy #12)
- Occult Scraps (The Innsmouth Conspiracy #13)
- Molly Maxwell: The Exotic Morgana (Blood of Baalshandor #17)
- Yaztaroth (Blood of Baalshandor #18)
Deck Building
Search for cards usable by this investigatorRelated Cards
- Dexter Drake: The Magician (Core Set (2026) #10)
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